Media and Learning 2014

Competitive Strategies of Media Companies & International Media Strategies

Topics that the video lecture with presentation cover:
• Key tools for media companies how to analyze markets and industries and develop their strategies
• Different strategic options by media companies
• International strategic options and entry mode choices

Length: 
25 min

Media Economics Methods

Topics that the video lecture with presentation will cover:
• What are the sources of information for media economists on media companies, media markets, and media industries?
• How does one analyze companies, markets, and industries?

Length: 
16 min

Business Models & Social Media

Topics that the video lecture with presentation will cover:

• What are business models?
• Changes of media business models due to the digitalization / the Internet
• Business models for social media marketing
• Business model for social media platforms

Length: 
23 min

Introducing Media Economics and Media Management

Topics that the video lecture with presentation will cover:
• what are media economics and media management?
• What are the special characteristics of media products and what are the key concepts and terms of media economics and management.

Length: 
19 min

MEDEAnet webinar "How to integrate gaming in the classroom"

Game-based learning offers a variety of opportunities to teachers to stimulate pupils' engagement and to strengthen their collaborative learning skills. During this one hour webinar on Monday, 25 June 2012 (4 - 5pm CET) participants received an insight into what it's like to integrate games into their teaching practice. 27 participants took part in this webinar aimed at teachers, educators and school directors interested in getting to know more about the different ways in which they can integrate digital games into learning activities.

The speakers that MEDEAnet lined up for this webinar are Steven Ronsijn, teacher and educational ICT-coordinator at Sint-Lievenscollege Gent (Belgium) and Jolanta Galecka from Young Digital Planet (Poland). Steven described the concrete benefits and experiences he has had as a teacher when using games in his lessons. Jolanta's focus was on how you can use games in different learning settings to better motivate children to learn from both a theoretical and a practical perspective.

To see the discussion linked to this webinar go to http://www.media-and-learning.eu/content/how-to-integrate-digital-games-...

Author: 
MEDEAnet, Steven Ronsijn, Jolanta Galecka
Year: 
2012
Length: 
60 min

Europeana: Hostory Video and Photography

Explore stories, films and historical material about the First World War and contribute your own family history. Europeana 1914-1918 mixes resources from libraries and archives across the globe with memories and memorabilia from families throughout Europe. Discover. Learn. Research. Use. Share.

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Maria Impedovo

Author: 
Europeana

Edu Tv

National and language-dependent repositories in Greek that supports the educational process in primary and secondary Education.
The Educational Broadcasting was founded in 1977 and is an innovative institution of Y PAIThPA. It provides educational materials and information with the production and presentation of television programs but also in expanded reproduction and placing them in the educational community in DVD format.

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Submitter
Maria Impedovo

Tags

Flipping the Classroom to shift from passive to active learning. An example based on LAMS

The webinar focuses on the educational model «Flipping the classroom» and the innovation that it brings to education. It presents the methodology, the pedagogy behind it, the strengths and how this new trend in educational practices, approaches the challenges of education in 21st century. Using technology to provide students “control of their interactions” has a positive effect on student learning. It increases the ability to review parts that are misunderstood, which need further reinforcement, and/or those parts that are of particular interest.

LAMS could be an important factor of the flipped classroom as it can be used to provide: i) opportunities for interaction in and out of class, ii) key content for students to access at their own convenience and to suit their pace of learning and iii) immediate feedback for teachers and students.

Author: 
Sofia Papadimitriou, Spyros Papadakis
Year: 
2014
Length: 
54 minuntes

SignMedia - Interactive learning resource

This is a website for Deaf Media Professionals who want to improve their written English skills. An online learning resource that teaches elements of broadcast media industry-specific English through Sign Language video and interactive tasks.
The video narrative and gameplay immerses learners into an alternative reality where learners start to work for the fictional Deaf production company Sunrise Media Productions as the production manager for the soap opera ‘Beautiful Days’.

The resource has been designed primarily as a vocational tool for Deaf media professionals, but can also benefit Deaf media students and other Sign Language users who wish to develop their written English at an intermediate level or learn media specific signs. Hearing people with a professional or personal interest in sign languages can also benefit from an extensive Sign Language glossary of Media terminology – the first of its kind.
The Learning Tool is signed in British, Italian and Austrian Sign Languages.

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Submitter
Lorena Gresl

Author: 
Christine Jolly, international SignMedia project, lead by the University of Wolverhampton (UK).

Workshop animation

This is the recording of the workshop animation by Christina dePian

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An Feyfer

Author: 
Christina dePian


20 - 21 November 2014 Flemish Ministry of Education Headquarters, Brussels #mlconf14
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