Fighting Cyber Crime
Dr. Gerhard Eschelbeck is one of the world's most influential IT-experts. He holds several patents concerning IT security and explains things students have to be careful about.
3. Oö. Kinder-Medien-Studie 2012
This study gives an overview about the use of media by children aged 3-10, taking into account the points of view of children, their parents and their educators. It shows significant changes between 2007 and 2012: Generally, the world of media is explored by the children in a playful way. Audio or video are used much more frequently in education compared to the previous studies; many children aged 6-10 already are into web 2.0 and social media. However, parents are aware of the possible dangers of the Internet and request information on using it safely.
3. Oö. Jugend-Medien-Studie 2013
This study gives an overview about the changes in the use of media by 11- to 18-year-olds from Upper Austria. It shows that the popularity of smartphones has increased considerably and that young people use media more independently and more consciously compared to the last studies. This study includes the points of view of the young people themselves as well as of their parents and teachers.
2. Oö. Jugend-Medien-Studie 2011
This study gives an overview about the changes in the use of media by 11- to 18-year-olds from Upper Austria. It shows that about 50% of the interviewed youth are into reading; popular kinds of media include television, computers and mobiles. This study includes the points of view of the young people themselves as well as of their parents and teachers.
Medien-Studien der Education Group
Since 2007, Education Group conducts annual studies which focus either on the media behaviour of children aged between 3 and 10 years or of youth aged between 11 and 18.
Spannagel: Inverted Classroom
Dr. Christian Spannagel presents his experiences with flip teaching in this lecture.
Dr. Jörn Loviscach: Inverted Classroom
Dr. Jörn Loviscach gives an overview about the advantages of "Inverted Classrooms" and will give some useful tips concerning the preparation of these videos for a successful implementation.
Learning programming by play
The aim of the project "ITAKE" is the promotion of the necessary creative and innovative skills for the 21st century by providing a playful approach to robot technology for young children. This video collection shows some concrete examples for this.
Programmieren spielerisch erlernen
zurück zur Medienauswahl
WeDo & Scratch - Lego-Roboter mit Scratch steuern
Unser kleines Energiehaus
BristleBot oder Zahnbürstenroboter
MakeyMakey – Alles wird zur Tastatur
Interview mit Dr. Wolfgang Slany
Creative Commons - Get Creative
Get Creative is a short (6 mins) film that covers the basics of Creative Commons: it starts off with the example of an album of the White Stripes and then continues to explain how Creatove Commons turns the copyright issue around by encouraging people to make their media reusable from the stage of creation. Excellent introduction and promotion of CC.
Kein Kind ohne digitale Kompetenzen
Until 2016, teachers and students have to be able to use new media in teaching and learning. Thomas Narosy discusses ways how to do this and how to bridge the digital divide.