web page

Moving Image Techniques

The website introduces children and teachers to moving image techniques.
The aim of the website is to assist in the teaching and creation of simple animation films by 5 short stop motion videos and guidelines explaining 5 different techniques to create moving images. The website has been created for school children aged 9 - 13 years old, although it can also be useful for other age groups.
It offers primary school students background information and guidelines to get started in creating an animation film themselves. It has also been used in the classroom to create films within a specific unit and during art classes, and has also been extensively used in adult education seminars and workshops. Teachers use the site to familiarise themselves with the techniques prior to introducing the topic in their classroom, as well as to show it to their students. The website materials have also been used during lectures of student teachers, helping their understanding of the media as well as creation of their own films.

Link

Format

Language

Country

Level

Cost

Author

Christina dePian, freelance artist and art educator in Athens, Greece

Tags

Film English - language learning resource site

A website created by Kieran Donaghy, that uses short films to promote cineliteracy - the ability to analyse and interpret moving images - in the language classroom. It is a resource bank containing over 90 lesson plans for teachers designed around moving images.
It is aimed at elementary and advanced learners and their teachers. It is very user-friendly, legible and well organised. The lessons are categorized by topic, level and age appropriateness and include homework and follow-up activities. There is a glossary of common film terms and links for teachers and students to related sites. For ease of use the short films and worksheets are embedded into the site. The teachers do not need to download anything, they only need internet access, a computer and a data-projection in the classroom.

Creating video in a virtual world for language educators

Using videos in the real life classroom is a great motivator for language learners.
The Camelot project ( CreAting Machinima Empowers Live Online language Teaching and learning) 2-year EU funded project for language educators to learn how to create videos (machinima) in virtual worlds. (Dec 2013-Nov 2015). it aims to promote the role of video production in language teacher training. It is innovative in that it takes one of the latest technologies – machinima – and uses it to empower 21st century language learning and teaching through the use of a) user-generated video content, b) a task-based language teaching approach based on learner engagement, authenticity and creativity, and c) an online community of practice in which open educational resources (OERs) are available via a repository.

Link

Format

Language

Author

Project coordinator: Dr Michael Thomas School of Language, Literature and International Studies University of Central Lancashire (UCLan) www.uclan.ac.uk

Tags

Multimedia Development - Controlling Audiovisual Objects

Multimedia Development – Controlling Audiovisual Objects learning object aims to provide participants with the skills to build successful multimedia projects. The control of media elements is explored, with emphasis on vector graphics, video and sound.

Multimedia Development - Project Management

Multimedia Development – Project Management learning object aims to provide participants with the skills to build successful multimedia projects. The management of multimedia projects is stressed.

Link

Format

Language

Country

Level

Author

Nuno Correia

Multimedia Development - User Interface Design

Multimedia Development – User Interface Design learning object aims to provide participants with the skills to build successful multimedia projects. Interaction design and the control of media elements are highlighted.

Link

Format

Language

Country

Level

Author

Nuno Correia

Introduction and Theoretical Foundations of New Media

An introduction to the field of digital interactive media, or "new media". The combination of resources defines the field of new media from a range of perspectives, such as media, technology, art and cognition. Application areas of digital interactive media are treated, including learning environments, e-participation, knowledge-sharing services and virtual communities.

Link

Format

Language

Country

Level

Author

David Jose Ribeiro Lamas, Kai Pata, Hanna-Liisa Pender

Multimedia in Music Education

Selection of resources for creating and editing necessary information, graphs, pictures, sound and video and their interactive coherent use and sharing principles for designing online learning materials for music classes.

Link

Format

Language

Country

Level

Author

Marit Mõistlik-Tamm, Gerhard Lock

Interaction Design Methods

A collection of resources providing basic knowledge about principles and methods of interface and interaction design. Resources concentrate on topics such as introduction to interaction design, contextual inquiry, scenario-based design, writing user stories, paper prototyping and user interface design patterns.

Link

Format

Language

Country

Level

Author

Hans Põldoja

2. Oö. Kinder-Medien-Studie 2010

This study gives an overview about the use of media by children aged 3-10, taking into account the points of view of children, their parents and their educators. It shows that even very young children use media very frequently - mobiles, Internet and computers are very often part of their everyday lives.

Sponsors

Become a sponsor

Organisers