Italian

Bla Bla Bla e-democracy e minori

With Bla Bla Bla e-democracy e minori, created in 2009 by the Italian primary school Direzione Didattica di Cassola, students of the 5th year learned how to create a digital cartoon and learned about the cinematographic and audiovisual language by using videos and cartoons in the Apple multimedia laboratory. They acquired multimedia producition skills on their own by working in the multimedia laboratory. This experience involves all subjects and it helps each student to develop his/her own abilities and to express themselves in different ways.

In the lessons, students also learn how to create a digital cartoon at home, how to use the Internet to study, how to do research, and how to enjoy themselves. The students can then use their media literacy in everyday life, when watching TV or going to the cinema and instead of being passive observers they become an active audience.
This project received an award (in the category “Up to 10 years old”) by the Global Junior Challenge, an international competition organised by the Fondazione Mondo Digitale to promote the innovative use of new technology for training, education, solidarity and international cooperation.

The video can be seen at http://www.youtube.com/watch?v=w83yKBu2PIU
A more detailed description of the project is available in the Showcase on the MEDEA Awards website: http://www.medea-awards.com/showcase/bla-bla-bla-e-democracy-e-minori

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Con Bla Bla Bla e-democracy e minori, creato nel 2009 dall'architetto italiano scuola elementare Direzione Didattica di Cassola, gli studenti del 5° anno hanno imparato a creare un cartone animato digitale e a conoscere il linguaggio cinematografico e audiovisivo, utilizzando video e cartoni animati nel laboratorio multimediale di Apple. Hanno acquisito abilità di produzione multimediale per conto proprio, lavorando nel laboratorio multimediale. Questa esperienza coinvolge tutti i soggetti e aiuta ogni studente a sviluppare le proprie capacità e di esprimersi in modi diversi.
Nelle lezioni, gli studenti imparano anche come creare un cartone animato digitale a casa, come utilizzare Internet per studiare, come fare ricerca, e come divertirsi. Gli studenti possono utilizzare le loro conoscenze sui mezzi di comunicazione nella vita di tutti i giorni, quando si guarda la TV o si va al cinema e invece di essere osservatori passivi diventano un pubblico attivo.
Questo progetto ha ricevuto un premio (nella categoria "Fino a 10 anni") da parte del Global Junior Challenge, un concorso internazionale organizzato dalla Fondazione Mondo Digitale per promuovere l'uso innovativo delle nuove tecnologie per la formazione, l'educazione, la solidarietà e la cooperazione internazionale.
Il video può essere visto a http://www.youtube.com/watch?v=w83yKBu2PIU

Una descrizione più dettagliata del progetto è disponibile nella vetrina sul sito MEDEA Awards: http://www.medea-awards.com/showcase/bla-bla-bla-e-democracy-e-minori

Traditions across Europe

Traditions Across Europe is a project within the eTwinning community (http://www.etwinning.net/en/pub/index.htm), which is an EU programme that enables and encourages European schools to collaborate using ICT. Traditions Across Europe is based on an information exchange amongst 22 European schools about particular aspects, activities and traditions of the school's own country, a blog was set up by the schools to support this exchange. There, the 10 to 11 year old pupils of the Istituto Comprensivo "Don Bosco"- Francavilla in Sinni" (PZ) in Italy shared what they experienced and made at school as they learned about their own origins, history and traditions. Through the project's blog, and with the help of their two teachers Gina Antonietta Mango and Carmelo Mario Martino, the Italian pupils could communicate and exchange materials about their countries' traditions.

The children were engaged in the search and discovery of local traditions: songs, typical recipes, festivities, games and particular activities (wine-making, cider-making, olive oil extraction). It was a whole experience for the pupils, as they were confronted with the materials the other schools published on the blog and as they got to know more about the local, national and European culture. The most innovative and creative elements of the project were the confrontations that occured with foreign pupils and teachers, the analysis of authentic materials such as traditional objects, instruments, places, photographs, texts… and of course the usage of ICT to search and communicate, the realization and the usage of the Blog (http://traditionsacrosseurope.wordpress.com) and the usage of eTwinning twinspace (http://twinspace.etwinning.net/launcher.cfm?lang=en&ca=traditionsacrosse...).

There is the initiative's page on the eTwinning twinspace: http://my.twinspace.etwinning.net/traditionsacrosseurope.
The articles made by this Italian school are listed here:
http://traditionsacrosseurope.wordpress.com/author/mariomartino/
http://traditionsacrosseurope.wordpress.com/author/ginama/
You can find a more detailed English description of the project in the Showcase on the MEDEA Awards website: http://www.medea-awards.com/showcase/traditions-across-europe

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Traditions Across Europe è un progetto nell'ambito della comunità eTwinning (http://www.etwinning.net/en/pub/index.htm), un programma comunitario che consente e incoraggia le scuole europee a collaborare con le TIC. Traditions Across Europe è basato sullo scambio di informazioni tra 22 scuole europee su aspetti specifici, attività e tradizioni del Paese della scuola, un blog è stato istituito dalle scuole a supporto di tale scambio. Lì, gli alunni di 10-11 anni di età dell'Istituto Comprensivo "Don Bosco" - Francavilla in Sinni "(PZ) in Italia hanno condiviso ciò che hanno sperimentato e fatto a scuola mentre imparavano a conoscere le proprie origini, la storia e le tradizioni. Attraverso il blog del progetto e con l'aiuto dei loro due insegnanti Gina Antonietta Mango e Carmelo Mario Martino, gli studenti italiani hanno potuto comunicare e scambiare materiali sulle tradizioni dei loro paesi.
I bambini sono stati impegnati nella ricerca e scoperta delle tradizioni locali: canzoni, ricette tipiche, feste, giochi e attività particolari (vinificazione, sidro, estrazione di olio d'oliva). È stata un'esperienza completa per gli alunni, dato che si sono confrontati con i materiali delle altre scuole pubblicati sul blog e dato che hanno avuto modo di conoscere meglio la cultura locale, nazionale ed europea. Gli elementi più innovativi e creativi del progetto sono stati gli scontri che si sono verificati con alunni e docenti stranieri, l'analisi di materiali autentici, come oggetti della tradizione, strumenti, luoghi, fotografie, testi ... e, naturalmente, l'uso delle TIC per cercare e comunicare, la realizzazione e l'utilizzo del Blog (http://traditionsacrosseurope.wordpress.com) e l'utilizzo di TwinSpace eTwinning (http://twinspace.etwinning.net/launcher.cfm?lang=en&ca=traditionsacrosse ...)
C'è la pagina dell'iniziativa su TwinSpace eTwinning: http://my.twinspace.etwinning.net/traditionsacrosseurope
Gli articoli realizzati da questa scuola italiana sono elencati qui:
http://traditionsacrosseurope.wordpress.com/author/mariomartino/
http://traditionsacrosseurope.wordpress.com/author/ginama/
Si può trovare una descrizione più dettagliata in inglese del progetto nello Showcase sul sito MEDEA Awards: http://www.medea-awards.com/showcase/traditions-across-europe

Water Project H2Ooooh!

Water Project H2Ooooh! is a TV-series of 3D cartoon animations that were created based on story boards developed by Italian schools. In 2010 this initiative was devised by Gruppo Alcuni in collaboration with the UNESCO Venice Office and Rai Fiction.
With “Water Project H2Ooooh!” 6,000 students ages 6 to 16 from 280 Italian schools were actively engaged to create a storyboard (or in other words a series of drawings representing the main scenes of a cartoon) on the theme of water and the issues related to its use, to its exploitation and to its limited supply. The schools took part in an educational course which included videos, books, etc which on the one hand allowed children to learn about the creation of animated cartoons and on the other hand it also encouraged a greater understanding of the situation related to water resources in our world today.
The project has been carried out during the 2008-2009 and 2009-2010 school years and was aimed at all teachers open to participating in a creative activity on the theme of water and science with their Primary or early Secondary school classes. The result is a 3-D animated television series in English and Italian (Italian subtitles) with six Pet Pals as main characters focusing on the issue of water protection, which has been broadcast on the public national broadcaster Rai Due in May and June 2010.

You can also find the initiative's page on the UNESCO website (http://www.unesco.org/new/en/venice/natural-sciences/water/h2ooooh-water...) and 26 English episodes on the UNESCO's YouTube Channel (http://www.youtube.com/user/UNESCOVeniceOffice#p/u).
A more detailed English description of the project is available in the Showcase on the MEDEA Awards website: http://www.medea-awards.com/showcase/water-project-h2ooooh

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Progetto Acqua H2Ooooh! è una serie televisiva di cartoni animati in 3D creati sulla base di storyboard sviluppate da scuole italiane. Nel 2010 l'iniziativa è stata ideata dal Gruppo Alcuni in collaborazione con l'Ufficio UNESCO di Venezia e Rai Fiction.
Con "Progetto Acqua H2Ooooh!" 6.000 studenti dai 6 a 16, da 280 scuole italiane sono stati impegnati attivamente a creare uno storyboard (o in altre parole, una serie di disegni che rappresentano le scene principali di un cartone animato) sul tema dell'acqua e delle problematiche relative al suo utilizzo, alla sua sfruttamento e alla sua quantità limitata. Le scuole hanno partecipato ad un corso di formazione che comprendeva video, libri, ecc, che da un lato hanno permesso ai bambini di conoscere la creazione di cartoni animati e, dall'altro hanno anche incoraggiato una maggiore comprensione della situazione relativa alle risorse idriche nel nostro mondo di oggi.
Il progetto è stato realizzato durante 2008-2009 e gli anni scolastici 2009-2010 ed era diretto a tutti gli insegnanti disponibili a partecipare ad un'attività creativa sul tema dell'acqua e della scienza con le loro classi elementari e medie. Il risultato è una serie televisiva di cartoni animati 3-D in italiano e inglese (sottotitoli in italiano) con sei Amici Animali come protagonisti che mettono a fuoco il tema della protezione delle acque, che è stata trasmessa sull'emittente pubblica nazionale Rai Due nel maggio e giugno 2010.
È inoltre possibile trovare la pagina dell'iniziativa sul sito dell'UNESCO (http://www.unesco.org/new/en/venice/natural-sciences/water/h2ooooh-water ...) e 26 episodi in inglese alla dell'UNESCO Canale YouTube (http://www.youtube.com/user/UNESCOVeniceOffice # p / u).
Una descrizione più dettagliata in inglese del progetto è disponibile in Showcase sul sito MEDEA Awards: http://www.medea-awards.com/showcase/water-project-h2ooooh

OVO

OVO is a video encyclopaedia, a library made of thousands of 3-minute long documentaries. OVO is an Italian independent project which has the objective of spreading knowledge in the digital world through videos of very high quality, and the online videos offer an experience of great impact which can interest people of all ages. From the elementary school child to the adult that wants to quickly review forgotten notions. Where possible the contents of the videos are based on the Treccani Encyclopaedia and approved by the Istituto dell’Enciclopedia Italiana (Institute of Italian Encyclopaedia). The library, available at www.ovo.com, is continuously expanding and being constantly updated and soon it will manage to cover everything that one needs to know in order to understand the world, its history and its current affairs.

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OVO è un'enciclopedia video, una biblioteca fatta di migliaia di documentari lunghi di 3 minuti. OVO è un progetto italiano indipendente che ha l'obiettivo di diffondere le conoscenze nel mondo digitale attraverso video di altissima qualità. I video online offrono un'esperienza di grande impatto che può interessare le persone di tutte le età. Dai bambini della scuola elementare fino agli adulti che vogliono rivedere rapidamente nozioni dimenticate. Ove possibile, i contenuti dei video sono basati sull’enciclopedia Treccani e approvati dall’Istituto dell'Enciclopedia Italiana (Istituto Enciclopedia Italiana). La biblioteca, disponibile all'indirizzo www.ovo.com, è in continua espansione e in costante aggiornamento e presto riuscirà a coprire tutto ciò che bisogna sapere per capire il mondo, la sua storia e le sue attualità.

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Treccani, Corbis, Infront, Flipper Music

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Pixton

Pixton introduces Click-n-Drag Comics™, a revolutionary new (patent-pending) technology that enables anyone to create comics on the web. Pixton uses all elements from fully posable characters to dynamic panels, props, and speech bubbles, allowinf for every aspect of a comic to be controlled in an intuitive click-n-drag motion. Pixton Comics has won numerous awards for this technology.
It offers products for fun (discover, share, and create comics, comic books, contests & discussion forum), for schools (a visual writing tool for all subjects, personalized & private environments, aligned with curriculum) and for business (storyboarding tool).

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Clive Goodinson, President Founder and Creator and Daina Goodinson, Director Co-Founder Pixton

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PrestoSpace - Digital Preservation of audio/visual material

PrestoSpace (http://www.prestospace.org/project/index.en.html) is an EU project which aims to enable any European archive owner, from small collections to the largest, to manage an autonomous and realistic patrimonial policy, including preservation and exploitation of digital assets, in order to bring together industry, research institutes and stakeholders at European level to provide products and services for bringing effective automated preservation and access to Europe’s diverse audiovisual collections.

The outcome of the project is "Digital Preservation of audio/visual material", a website for archive owners, academics and the public alike, which provides a first point-of-call for information on the migration and digital preservation of audio/visual works. The site is a repository of the information and experience gained in the PrestoSpace project. You can find information ranging from the tutorial to the academic on planning and executing a digital preservation project and the technologies and processes involved. You will also find training videos, management tools and links to online resources and events in the field of digital preservation.

To find out about the following project, PrestoPRIME, go to http://www.media-and-learning.eu/resource/prestoprime-keeping-audiovisua...

Language Learning and Social Media - 6 Key Dialogues

"Language Learning and Social Media - 6 Key Dialogues" is a community where 14 partner institutions of national, European and international reach examine 6 key dimensions of the combination language learning - social media.

These fundamental dimensions are:
- Language learning, social media and social inclusion
- Language learning, social media and development of language resources
- Language learning and teaching through social media in new EU countries: the case of Romania, Latvia and Poland
- Language learning, social media and multilingualism
- Language learning through social media: evolution of teaching practices
- Language learning and teaching in formal and non formal contexts through ICT
- Social media and Interculturality in language education
- Socializing and learning languages in web 2.0 communities

Each key dialogue is enriched by analysis and exploitation of data related to the topic. Reports, comparative studies, special issues of online journals, field analysis and open competitions complete the range of network outcomes.
A database of resources is also available here: http://elearningeuropa.info/en/book/resources

Viducate Network

The Viducate Network is an initiative to promote video education across all educational sectors in Europe.
Their vision is: "Viducate is concerned with the development of active citizenship in intercultural contexts at all levels of formal and informal education. Video and multimedia form the core of this non-prescriptive pedagogy of production in the information society."

On the website you can find a lot of interesting documents about the use of Media in Education and a video gallery.
You can also subscribe and receive the Viducate monthly newsletter.

European Film Gateway

The European Film Gateway (EFG) portal gives you quick and easy access to hundreds of thousands of film historical documents as preserved in European film archives and cinémathèques: photos, posters, programmes, periodicals, censorship documents, rare feature and documentary films, newsreels and other materials. Targeted at scientific researchers and the interested public alike, the EFG offers a look at and behind the scenes of filmmaking in Europe from the early days until today.

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Il portale European Film Gateway (EFG) consente di accedere rapidamente e facilmente a centinaia di migliaia di documenti cinematografici storici conservati in cineteche europee e cineteche: foto, manifesti, programmi, periodici, documenti di censura, documentaristici e particolari, cinegiornali e altri materiali. Destinato a ricercatori scientifici e al pubblico interessato allo stesso modo, la EFG offre uno sguardo al dietro le quinte del cinema in Europa, fin dai primi giorni fino ad oggi.

Share.TEC

Share.TEC is a European platform dedicated to teacher educators, pre- and in-service teachers, and educational publishers and content providers who want to learn about, find, share and use digital resources for teacher education purposes. The core comes from the consortium of the Share.TEC project, which is funded by the EC under the eContentplus programme and includes partners in higher education and educational publishing.

On this website you can find a multitude of resource types and forms, including reference material, lesson plans, teaching units, practice examples, presentations, articles, research studies, and so on. There’s a wealth of multimedia content too.

You can also join the community MyShare.TEC, and then create your own profile with your areas of interest, use personalized support and recommendations tuned to your requirements; engage with others in the teacher education community; use social networking tools like bookmarking, rating, commenting, and saving favourite resources;
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