LRE - Learning Resource Exchange
The Learning Resource Exchange (LRE) for schools is developed and coordinated by European Schoolnet (EUN, http://www.eun.org) and enables schools to find educational content from many different countries and providers. Anyone is able to browse content in the LRE federation of repositories and teachers that register can also use LRE social tagging tools, rate LRE content, save their Favourite resources and share links to these resources with their friends.
Other info about the project at http://fire.eun.org.
Xplore Health is a European educational portal on cutting-edge health research that offers innovative multimedia and hands-on experiences to young people through the internet, schools and science centres and museums. This project's aims are: to bridge the gap between research and education, to inspire future researchers, to promote scientific literacy and to stimulate dialogue.
On the Xplore Health website, you can find a multimedia gallery with lots of videos, games and experiments and various resources for educators such as classroom activities, educators' guides and experiments protocols.
e-Bug is a free educational resource for classroom and home use that makes learning about micro-organisms, the spread, prevention and treatment of infection fun and accessible for all students.
The website is divided in three sections for Junior Students, Senior Students and for Teachers, where lesson plans, student worksheets, activities and presentations are available. All activities and plans have been designed to complement the National Curriculum. The student pages complement the teacher resources by providing online games, revision pages and more to continue the learning experience at home.
EU-HOU Hands-on Universe
The EU-HOU project ("Hands-On Universe, Europe. Bringing frontline interactive astronomy to the classroom") is a collaboration of hundreds of teachers and scientists from 14 countries with the purpose of creating a way for students to get excited by science, primarily through the use of astronomy.
This project developed hands-on exercises (available at http://www.euhou.net/index.php?option=com_content&task=blogcategory&id=4...) in lot of different languages, designed to promote an active learning by giving student real astronomical data to find a new planet, explore volcanos on the moons of Jupiter, classify stars, or weigh a galaxy. Each exercise comes complete with detailed instructions for how easily display, analyze, and interpret the data in the classroom, using the free software SalsaJ, downloadable at http://www.euhou.net/index.php?option=com_content&task=view&id=8&Itemid=10.
WissensWerte – animated video clips for political education
WissensWerte (http://www.edeos.org/en/project_wissenswerte.html) is a project by edeos - digital education (http://www.edeos.org), a small Berlin-based agency specialized in producing and distributing web-based knowledge content.
Within the project, the german nonprofit organisation /e-politik.de/ e.V. publishes and distributes a series of innovative animated video clips for political education. Technically state of the art and didactically elaborated, the clips offer an exciting way to learn about politics.
One of WissensWerte videos is about Human Rights and can be watched on the edeos YouTube channel: http://www.youtube.com/weareedeos. This video is available in English, French, Spanish and German.
UNESCO Audiovisual E-Platform
The UNESCO Audiovisual E-Platform is an online catalogue for independent producers and broadcasters providing access to video material from all over the developing world. It currently contains over 650 productions from more than 85 countries and also contains some really interesting programmes (short fiction films, documentaries and TV magazines).
Scratch is a programming language that makes it easy to create animations, interactive stories, animations, games, music, and art. The outcomes can be stored and shared on the web within the Scratch system.
It is not only an ideal tool for the creation of simple and attractive interactive and/or animated learning objects, but it also serves as a learning instrument for young people. By using Scratch learners learn not only to create and share Scratch outcomes but more importantly they learn mathematical, logical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
Scratch is at first sight a bit difficult to learn, but there is a (short and simple) manual that helps everyone getting started within minutes. It is not a full blown animation tool but it is a lot of fun and very rewarding to work with.
Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab, with financial support from the National Science Foundation, Microsoft, Intel Foundation, MacArthur Foundation, Google, Iomega and MIT Media Lab research consortia.
Wild Web Woods - Online Game
Wild Web Woods is a online game commissioned by the Council of Europe and designed to help children learn basic Internet safety rules. The game also promotes such key concepts and values underlying the work of the Council of Europe as democracy, respect for others and children’s rights. The game, mainly for children between 7 and 10, is available in more than 20 languages and is supported by a teacher’s guide to assist educators in helping children to use the Internet safely and responsibly. The Guide is structured in eight lessons which provide educators with explanations, tips and practical exercises for children on topics such as managing online identity, learning about children’s rights, how much time they should spend online, privacy and security.
Scientix is a new web portal targeted towards teachers, researchers, policy makers, local actors, parents and
anyone interested in science education. Scientix gives access to teaching materials, research results and policy documents from European science education projects financed by the European Union and by various national initiatives. This portal will give access to the main findings of European science education projects financed by the European Union.
Nanoyou is a source of materials and resources on the topic of Nanoscience, the study of phenomena and manipulation of materials at the nanoscale, where properties differ significantly from those at a larger scale. The nanoscale ranges from 100 nanometres down to the atomic level, where a nanometre is a millionth part of a
millimetre. This European Commission supported project provides a variety of videos and other multimedia like power-point presentations, posters, picture galleries and art projects related to nanoscience and NT that can be
used in education.