Media and Learning 2013

Teaching Media Literacy

This website is designed to support the book Teachingmedialiteracy.com: A Web-Linked Guide to Resources and Activities. In the book, links are cited according to a numbering system by chapter and topic.

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Ursula Simmetsberger


Media Smart

Media Smart develops and provides, free of charge and on request, educational materials to primary schools that teach children to think critically about advertising in the context of their daily lives.
Our materials use real examples of advertising to teach core media literacy skills.

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Ursula Simmetsberger


Just Think

Flipping the Script is a project of Just Think, a media education nonprofit that has been working with youth and educators since 1995. Just Think teaches young people to understand, evaluate, and create media messages. We deliver vital programs that foster critical thinking and creative media production, believing that the independent voices of youth can powerfully impact local and global communities.

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Ursula Simmetsberger


In the mix

Your issues. Your interests. Your favorite celebs. In the Mix, the national award-winning TV series for teens and by teens, brings you all of it...and gets everyone talking. We're on-air every week on PBS.

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Ursula Simmetsberger


Story of Stuff

Annie Leonard explains how "stuff" or waste affects our communities at home and abroad. "The Story of Stuff is a 20-minute, fast-paced, fact-filled look at the underside of our production and consumption patterns. The Story of Stuff exposes the connections between a huge number of environmental and social issues, and calls us together to create a more sustainable and just world." The video can be divided into chapters, explains concepts with simple examples and in a humorous way.

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Peter Andries


KIDSNET

KIDSNET helps children, families and educators intelligently access the educational opportunities available from television, radio and multimedia sources. KIDSNET does this by encouraging media literacy in children and a commitment to educational excellence in broadcasters.

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Ursula Simmetsberger


BBC Video Nation Network

"Your views and experiences on camera and online"

Video Nation is based on the social research organisation Mass Observation, set up in 1937. Their aim was to create an "anthropology of ourselves" by studying the everyday lives of ordinary people in Britain. They did this by recruiting a team of observers and a panel of volunteer writers. The Mass Observation archive is currently kept at the University of Sussex, and you can find out more at their Mass Observation website.

Video Nation enable everybody to produce a short video for the web. Video Nation edits the content but hands over control and the final publishing decision to the creator. Video Nation has local production teams who provide all the training and advice contributors need to film successfully. The site also looks for particular subjects or aspects of life and invites contribution from its users.

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Nikki Cortoos


KQED education

"KQED Education Network engages with community and educational organisations to broaden and deepen the impact of KQED media to effect positive change"

The Education section gives more information on how to use media for education through:
* Featured Lesson Plan
* Examples of digital storytelling

And if you log in, you can access media resources for education.

On the Digital Storytelling section (http://dsi.kqed.org/index.php/inspirations) you can find out more about
* Annual Digital Storytelling Contest and Festival for high school students
* Featured Projects such as youth stories from South Africa created at the 5th World Summit on Media and Children.
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* Digital Storytelling: Watch stories, explore narrative, investigate new technologies and check out resources that have to do with digital storytelling. Including Mobile Projects such as "'Scape the Hood", the first gps-enabled mobile media project:
"Scape the Hood was conceived and designed as a locative storytelling project for the Digital Storytelling Initiative at KQED for the opening of the 8th annual Digital Storytelling Festival. We convened a group of storytellers, artists, and technologists to envision what this project could be. It became a narrative archeology experiment, combining digital storytelling and emerging technology by overlaying a virtual landscape on the physical world. As originally designed, the audience walks the streets and listens to the neighbourhood stories, taking in the sights, sounds, and smells from both the physical and the virtual world."

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Ursula Simmetsberger


Mexican Student Builds Eco-Video Game

TreeHugger is the leading media outlet dedicated to driving sustainability mainstream. The article on this site mentions José Carlos Rivera, a student studying computer science at the Western Institute of Technology and Higher Education in the city of Guadalajara, who has designed a game entitled Ship Shop, offering players a kind of eco-justice perhaps unattainable in the real world, according to the Mexican daily Reforma.

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Peter Andries

Author: 
Eliza Barclay for treehugger.com, a Discovery company
Year: 
2008
Length: 
1 page

MediaLiteracy.com

The mission of MediaLiteracy.com is to increase awareness of the need for media literacy and of the many resources available for teaching it.

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Ursula Simmetsberger



12 - 13 December 2013 Flemish Ministry of Education Headquarters, Brussels #mlconf13
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