Flat World Knowledge - free textbooks
Flat World Knowledge is a large college textbook publishing company that allows students to read and share entire textbooks online for free. It develops and publishes peer-reviewed expert-authored college textbooks under a Creative Commons license.
This online library contains a comprehensive selection of books across disciplines including Business & Economics, Humanities and Social Sciences, Science, Professional and Applied Sciences, and Mathematics. The books are available for free online but can also be made portable and used across many digital devices or printed with a premium option, the All-Access Pass.
Flat World Knowledge offers several other possibilities too:
• teachers can adopt online books to use them in the classroom or can have students get their own printed copy (normally for a fraction of the normal textbook prices)
• books are open and can be reviewed, customised and reshared
• study aid tools such as key term flashcards, practice quizzes and audio guided study aids to help students succeed.
The Michelangelo project, run in 2008-2009 and funded by the European Commission in the framework of the Lifelong Learning Programme, developed an internet portal on European fine arts addressed to art teachers and students in European secondary schools who wish to acquire the knowledge of the most representative artists of the last 10 centuries in Europe. The focus is both on countries which are already well known for their artistic heritage and countries whose heritage is less known. The portal provides the opportunity to art students, teachers, artists and European citizens to discover the beautiful European artistic heritage through photographs, reviews, online courses and virtual meeting (for registered members), national workshops and a online Manual of Fine Arts.
G@me - Gender Awareness in Media Education
The Comenius 2.1 project G@ME (Gender Awareness in Media Education) is a European cooperation project which undertakes research concerning teacher students and pupils pedagogical thinking in the context of the use of ICT taking into account gender aspects; it also develops diagnostic tools to improve reflection of genderspecific perception and communication.
The outputs are:
- Country reports on the project theme (available at http://www.project-game.eu/docs/country_report_june_07_en.pdf)
- Manual with diagnostic tools on genderspecific perceptions (go to the resource http://www.media-and-learning.eu/resource/promotion-of-gendersensitive-m...)
- Comenius 2.2. course "Gendersensitive Media Didactics in Teacher Education" (the course flyer at http://www.project-game.eu/docs/helsinki_game_2010.pdf)
You can also find a research report about "Media education and pedagogical thinking in pupil‘s mindset":
Making Movies with Moviestorm, A guide for schools
This manual is meant for schools to learn to use Moviestorm, a 3D animation software (see the resource http://www.media-and-learning.eu/resource/moviestorm). Moviestorm enables the user to have a full virtual production of a movie, from conceptualisation to production and distribution. You can create and customise 3D sets and characters and film from multiple angles.
The National Centre for Technology in Education (NCTE)
The National Centre for Technology in Education (NCTE) is committed to providing schools with the most relevant and up to date ICT information and advice they need to support learning and teaching in schools in Ireland.
Digital Storytelling Cookbook
"In all communities, in all cultures, stories evolve from the culinary experience. Making media, like making a meal, requires guidance, learning from our friends through the sharing of recipes and from those who spend their professional lives in the kitchen. We have helped over 10,000 people mine stories from their lives and personal media archives. Our cookbook shares our experience, some recipes and some humour to help you get started with your own storytelling experience.
Review a PDF copy of the introductory chapters of our Digital Storytelling Cookbook (2.1 MB)"
iMovie in Teacher Education
In preparing the next generation of teachers, we need to take seriously the responsibility of empowering teachers with tools to assist them in their continued professional growth and pursuit of teaching excellence. Preservice teachers should understand the impact digital video can have in placing children's voices in the forefront of educational decisions. Pre-service and practicing teachers alike can easily learn how to incorporate digital video into their classroom instruction through the use of tools like iMovie. Below are four different applications of iMovie used in a single elementary science methods course to prepare future teachers of science.
The information center for digital media in school and education from a School of Education in Switzerland.
Blueprint for Interactive Classrooms: Handbook
"The Blueprint for Interactive Classrooms project is about designing and building interactive classrooms for teaching distant learners using various audio-visual technologies which allow teachers and learners to interact over a variety of telecommunications networks in a cost-effective and pedagogically sound manner.
This handbook provides step-by-step guidelines for designing, building and using interactive classrooms - tailored to specific needs - which promote telepresence with audio-visual technologies such as videoconferencing and television as the main means of communication."
You can download excerpts from some of its chapters.
Lehrer-Online offers its users everything related to using digital media in education: teaching materials, media reviews, link collections, ...