learning activity

Creating video in school: A collaborative learning activity

"Creating video in school: A collaborative learning activity" was presented at the eTwinning Ambassadors Online Conference on 18th October 2014.

Video has been used effectively in various educational contexts in multiple ways to support learning as a dynamic medium of visualization, narration, abstraction and recognition. Last years after the digital technology evolution, video can easily be used and produced in the classroom in order to record and analyze interactions, develop critical thinking, creativity and enhance collaborative learning.

This presentation focuses on designing and implementing learning collaborative activities towards the creation of video in the classroom and also on the ways to collaborate with a partner school through video production. Furthermore, basic concepts from film literature are presented and particular proposals for entwining schools’ collaboration based on best practices of using videos in school setting.

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Photodentro

Photodentro is the Greek Digital Learning Object Repository (LOR) for primary and secondary education. It has been designed and is being developed by CTI Diophantus in the framework of "Digital School" in order to become the central access point to digital educational content and is open to all, students, teachers, parents, as well as anybody else interested.

Learning objects are small, self-contained, re-usable units of learning. David Wiley gave one of the most famous definitions: "Any entity, digital or non-digital, that may be used for learning, education or training".

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The Computer Technology Institute and Press "Diophantus" Ministry of Education and Religious Affairs - Greece

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Creating video in schools

This presentation proposes a methodology on creating a video in school as a collaborative learning activity.
Creating a video in school, pupils can express their thoughts, views and ideas and cultivate their skills through a creative and collaborative process. The methodology follows five basic steps from the first idea till the publishing and disseminating of the video. Furthermore, additional resources are listed about the filming language, audiovisual expression, virtual workshops and the software of video processing.

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