The MEDEA Awards YouTube channel
The MEDEA Secretariat launched a MEDEA channel on YouTube where you can see interviews with previous entrants. Interviews cover topics like how the specific example of educational multimedia was made, how it was used and the equipment and skills required. Subscribe to the channel to be kept up-to-date with new additions!
See also the resource about the MEDEA Awards:
The aim of the MEDEA Awards is to encourage innovation and good practice in the use of media (audio, video, graphics and animation) in education. The awards also recognise and promote excellence in the production and pedagogical design of media-rich learning resources.
In recent years there has been remarkable interest in the creation and use of digital video and audio in education, boosted by the increasing impact of multimedia and video based websites and applications on the internet and mobile devices. Their pedagogical vision is clear: it is only when video and audio are routine components of education and online learning, that we will have an educational environment that reflects the media-rich world in which our learners now live.
There is a separate award for User-Generated Educational Media and for Professionally Produced Educational Media, as well as other categories.
Submissions are possible in English, French, German, Italian, Polish and Spanish.
The deadline is usually in September.
EduTubePlus: Virtual Workshop on Creating Your Own Video
A series of online modules for creative and curious teachers who are keen on integrating video in their classroom activities. You will learn in a number of simple steps how you can complement your learning and teaching activities with (moving) images. Moreover, you will also learn how you can create these materials yourself so that they are fit for use.
This workshop was created in the framework of the EduTubePlus project (www.edutubeplus.info) along with face-to-face training sessions that took place in 2009 and 2010. The lesson plans that are mentioned in the workshop are only accessible to EduTubePlus portal users.
The EduTubePlus project aims to develop a European hybrid, multilingual video-based service for schools. This service will integrate thousands of multi-lingual curriculum-related video-clips by major European educational TV & video providers, with tools enabling educators to enrich the library with user-generated clips. The EduTubePlus service will enable users to develop, translate and share video-based learning scenarios and lessons, to search resources using terms related to their national curriculum and to use video in a pedagogically relevant manner in-class.
The EduTubePlus service will come about as a result of the effective adaptation, extension and integration of existing digital educational video resources and services, robust technical solutions, pedagogical knowledge, best practices and success stories.
This is what you can expect in those modules:
- Introduction - What do you need when making videos?
- Streaming - What is streaming video and how can you use it in the classroom?
- Shooting - How to prepare for recording our own images, how does it work, what should you do?
- Capturing - What to do once you are finished recording? How to load images into the computer for editing?
- Editing - How to edit, process, enhance your video with additional images, sound, music, text, effects...?
- Publishing - Where and how can you publish your finished movie?
- Practise - Some tests and exercises to test your video production skills.
- Showtime - Some examples of videos that were created by participants who took these workshops in the past.
- Lessons - Examples of lessons that apply video in the classroom.
- Resources - Sources and more related materials
CANON is a cultural cel of the Flemish ministery of education.
CANON wants to connect culture with education. That is why CANON invests in research, discussion en seminars. CANON wants to show a wide public the way to cultural education. Therefore, CANON stimulates the creative practice of school. With stories from schools en with money for concrete projects. And with an own, well-chosen offer of publications and methods.
Agency for communication of Education
CANON is an entity of the Agency for communication of Education, that is responsible for the external communication of the Education and Training field. The agency informs the diverse target groups about education policy, with the purpose of more engagement and participation.
CANON is de cultuurcel van het Vlaamse onderwijsministerie
CANON wil bruggen slaan tussen cultuur en onderwijs. Daarom investeert CANON in onderzoek, overleg en studiedagen. CANON wil een breed publiek wegwijs maken in cultuureducatie. Daarom stimuleert CANON de creatieve schoolpraktijk. Met verhalen uit scholen en met geld voor concrete projecten. En met een eigen, welgekozen aanbod van publicaties en methoden.
Agentschap voor Onderwijscommunicatie.
CANON is een entiteit van het Agentschap voor Onderwijscommunicatie, dat instaat voor de externe communicatie van het domein Onderwijs en Vorming. Met het oog op een grotere betrokkenheid en participatie, informeert het agentschap uiteenlopende doelgroepen over het onderwijsbeleid.
New Technologies for Learning: Contribution of ICT to Innovation in Education
“New Technologies for Learning: Contribution of ICT to Innovation in Education” tackles the key questions concerning the impact of technology on education. This publication is the result of a study commissioned by the European Round Table of Industrialists (ERT) to LINOV (Leuven Institute for Innovative Learning) at the K.U.Leuven, Belgium.
The authors adopt a dynamic and constructive stance: education should neither eagerly and blindly embrace the oncoming ICT wave, nor passively and reluctantly surrender to it, nor should we make sceptical or defensive attempts to keep it out. Instead, education should actively create new powerful learning applications from the potential of ICT. An open but critical analysis of the new learning opportunities should be conducted, as well as a careful assessment of the critical success factors. For the practical implementation of ICT-based innovation in education a systemic approach to the learning process as well as to the educational system is essential.
Part 1: Knowledge-base on ICT, learning and education
Part 2: What will it look like: ICT and the educational systems of the future
Part 3: Implementation scenarios
General reflections and recommendations
Virtual Seminars - Creating new opportunities for universities. Experience and Best Practice from the VENUS Seminars and Summer School
VENUS aims to internationalise prestigious courses, with international scope and importance, in each member university through virtual mobility, open to both students and citizens.
# The VENUS Handbook entitled 'Creating New Opportunities for Universities' has just been published. This handbook is based on the experience of the partners in the VENUS project who organised Virtual Seminars on a broad range of European subjects and a Summer School on the Use of Social Software in Business and Higher Education. http://www.venus-project.net/images/Venus_gids_v05.pdf
# The VENUS Platform, an online Platform which was created to support the main outcomes of the Venus project.http://www.venus-seminars.net
Audiovisuele Vorming in het Vlaamse Onderwijs 2004
On the initiative of IAK (Flemish support cel for Audiovisual Arts) and CANON Cultuurcel of the Department of Education, Annemie Goegebuer investigated the way teachers handle audiovisual images and media in class and which educational initiatives are being offered by the Flemish audiovisual sector. How can educational providers and audiovisual and cultural key players contribute to a modern education that responds to the needs of a media-rich society?
Door een initiatief van het IAK (Vlaamse ondersteunende cel voor Audiovisuele Kunsten) en CANON Cultuurcel van de Onderwijsafdeling onderzocht Annemie Goegebuer de manier waarop leerkrachten audiovisuele beelden en media gebruiken in de klas en welke educationele initiatieven aangeboden worden door de Vlaamse audiovisuele sector. Hoe kunnen aanbieders van educationeel materiaal en audiovisuele en culturele hoofdrolspelers bijdragen tot modern onderwijs dat beantwoordt aan de eisen van de gemeenschap, die zo rijk is aan media?
Streaming Media in the Classroom
This is a review written by the eStream partnership, published on the 14th June 2004.
This handbook provides teachers (and pupils), decision makers, educational support staff in schools as well as content developers and distributors with information about state of the art streaming media technologies in education. It highlights the opportunities for their practical use in education, and offers practical, hands-on information for everyone interested in planning a streaming activity. The publication includes a selection of educational projects applying streaming media, as well as relevant tools from all over Europe and beyond.
It gathers best-practises and endeavours both technological and pedagogical issues around the educational use of streaming media.
Also available in Greek and German.
1. Report outline
2. Executive Summary
4. Streaming Explained
5. Streaming in Education
6. Creating Streamed Materials
7. Standards and Multimedia Formats
8. Future Developments
11. Networking and Support Consortia
13. Further Resources
"A virtual home for science communicators
Launched in the spring of 2005, AthenaWeb is a video portal and workspace for European audiovisual communication professionals in the areas of science and scientific information. Contributors and users of the service include institutions, universities, labs, corporations, not-for-profit organisations, and of course the television and film industry (broadcasters, journalists, documentary makers, producers, people who commission TV programming, etc.).
AthenaWeb is 100% backed by the European Commission’s Research Directorate-General and is run by the science communications agency LAB TO MEDIA."
Editorial note 3 August 2011: Athenaweb seized its functions from 31 July 2011 onwards, the website is currently still accessible, but we cannot predict for how long. It is unsure at this point what will happen to the resources.
CANON Cultuurcel of the Flemish Ministry of Education and Training launched the INgeBEELD project (INgeBEELD means “in images” or “imaginary”). INgeBEELD is divided into 4 seperate subprojects with different target audiences.
INgeBEELD 1 (3-8 years) familiarises young children with the different building blocks of audio-visual media through five short films and engages pupils in how to look at things and communicate about the experiences. INgeBEELD 2 (6-14 years) aims to bring about the delivery of audio-visual teaching at school that is adapted to the living environment of different age groups.
It focuses on experimental film, video art and shorter audio-visual creations and introduces the basic principles of network culture and the new media. In these tasks, various media are integrated that are now omnipresent: mobile phone, mp3 player, computer games. INgeBEELD 1 and 2 are delivered in boxes with materials such as richly-illustrated textbooks, prints/drawings and photo materials, enriched with digital materials such as online assignments and DVDs with animations, cartoons, video. Young people learn to creatively express themselves by making music and sounds, drawing, playing drama and using video
INgeBEELD 3 (12-18 years) is a website that contains 4 modules, challenges and materials for all types of secondary education. Teachers can find many ideas and have access to any audio-visual tool to set up or complete their activities.
INgeBEELD4 (for teachers in training and in practice) is in a test phase and plans to make these teachers multimedia literate via a ‘media wisdom’ platform. Visitors discover the possibility of working (themselves) on this via five different worlds consisting of audiovisual clips, films and games, all connected with each other. Indirectly students and schools can then benefit from the media wisdom.
The platform on media wisdom was created in Dutch, but some of the content is in English (or translated). English versions of some clips on the platform are also available on youtube at Ambrosia’s tafel channel: www.youtube.com/user/ambrosiastafel
# INgeBEELD 1 (online and in a box)
# INgeBEELD 2 (online and in a box)
# INgeBEELD 3 (online)
# INgeBEELD 4 (online, in test phase)