USA

The Oscars Teacher's Guide Series

It offers teacher guides for exploring the Art and Science of Motion Pictures. It includes lessons on critical thinking and creative writing, for developing visual literacy skills.

MEDEAnet Webinar: Digital Ethics

As great as the internet is, it also involves new challenges when it comes to concepts of right and wrong. Digital ethics is dealing with the social code on the internet. What is appropriate “digital” behavior? What have teachers to consider when using media in education? In this MEDEAnet webinar Donald Heider from the Loyola University, Chicago, USA and Natasha Whiteman from the University of Leicester, UK will introduce you to the concepts of digital ethics and how it can be applied in the classroom.

This webinar was held on 10 April 2014 and was attended by 36 people from 10 countries.

To see the discussion linked to this webinar go to http://www.media-and-learning.eu/content/digital-ethics-medeanet-webinar...

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MEDEAnet, Donald Heider, Natasha Whiteman

Year

2014

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60 min

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MEDEAnet webinar “Conversation with Prof Renee Hobbs”

Prof Renee Hobbs is an internationally recognized authority on digital and media literacy education and Founding Director of the Harrington School of Communication and Media at the University of Rhode Island, USA. During this webinar, Prof Hobbs will introduce some of her work and research in the area of media literacy.

This webinar was held on Thursday 5 December, 4pm CET and attended by 26 particpants from 9 countries.

To see the discussion linked to this webinar go to http://www.media-and-learning.eu/content/conversation-with-prof-renee-ho...

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MEDEAnet webinar “Creative Commons – what you have to respect when you produce your own media”

More and more content and media are available on the internet under the Creative Commons (CC) licences which can be freely used once the terms of CC licensing is properly respected. CC offers teachers and trainers a lot of opportunities when developing their own teaching materials and media. On the sixth MEDEAnet webinar, that took place on 6 June 2013 (4-5pm CET), Billy Meinke (Creative Commons, USA) introduced 35 participants from 16 different countries to the different CC licences and what it means for a user if he/she wants to use such a licence on either his or her own materials or in using materials with this type of licence. This webinar was aimed at educational media producers as well as teachers, educators and trainers interested in developing their own teaching material and media.

To see the discussion linked to this webinar go to http://www.media-and-learning.eu/content/creative-commons-what-you-have-...

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Free Music Archive

(taken from http://freemusicarchive.org/about/)
The Free Music Archive is an interactive library of high-quality, legal audio downloads directed by WFMU, the most renowned freeform radio station in America. Radio has always offered the public free access to new music. The Free Music Archive is a continuation of that purpose, designed for the age of the internet.
Every MP3 you discover on The Free Music Archive is pre-cleared for certain types of uses that would otherwise be prohibited by copyright laws that were not designed for the digital era. These uses vary and are determined by the rights-holders themselves (please see our FAQ) who feel that allowing a degree of free cultural access is beneficial not only to their own pursuits, but to our society as a whole. Are you a podcaster looking for pod-safe audio? A radio or video producer searching for instrumental bed music that won't put your audience to sleep? A remix artist looking for pre-cleared samples? Or are you simply looking for some new sounds to add to your next playlist? The Free Music Archive is a resource for all that and more, and unlike other websites, all of the audio has been hand-picked by established audio curators.
The Free Music Archive is a platform for collaboration between WFMU and a group of fellow curators, including KEXP, dublab, KBOO, ISSUE Project Room, and CASH Music. The site combines the curatorial approach that these organizations have played for the last few decades, with the community generated approach of many current online music sites.
Inspired by Creative Commons and the open source software movement, the FMA provides a legal and technological framework for curators, artists, and listeners to harness the potential of music sharing. Every artist page will have a bio and links to the artists’ home page for users to learn more about the music they discover via the Free Music Archive. We also seek to compensate artists directly. Artist, album and song profiles will contain links to buy the full album from the artist and/or label’s preferred vendor(s). Users can also “tip” an artist if they like what they hear, sending a donation directly to the artists’ PayPal account. Artist profiles include tour dates, encouraging users to step away from the glowing computer screen and see some real live music.
While the Free Music Archive is free and open to anyone regardless of registration or other requirements, written and audio content is curated, and permission to upload/edit content is granted on an invitation basis.

Table of contents: 

Browse by Curator/Genre
Participate
What s the FMA

CONTACT | HELP | TERMS OF USE | PRIVACY POLICY | API | FAQ | LIST OF ARTISTS

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Free Music Archive

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WatchKnow - Free educational Videos

To provide a world-class, online domain on which educators can store, categorize, and rate the best, K – 12 educational videos on the Internet today. And to make this service FREE so teachers, parents and students everywhere may have access to those videos.

Teachers, instructors and educators may suggest videos for inclusion into the directory, and then to review, approve, and assign those videos into appropriate categories using a wiki framework and philosophy. The videos are the highest quality found on the Internet, cover all major educational topics from elementary to secondary schools (or age range 1 – 18), and are Kid Safe because they are vetted by teachers.

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WatchKnowLearn is managed by the non-profit Community Foundation of Northwest Mississippi located in Hernando, MS, and is directed by Kerry Matthews (available at Kerry@watchknowlearn.org).

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ZoomSci: Science and Engineering Projects for Kids

News and technology for Kids.
PBS Parents is a trusted resource that’s filled with information on child development and early learning. It also serves as a parent's window to the world of PBS KIDS, offering access to educational games and activities inspired by PBS KIDS programs.

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Every new technology is an opportunity for learning
Collections
Games
Activities
Educator Resources
Research
About the Lab

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Public Broadcasting Service in the USA.

Year

2014

Kids.gov: video and resources for education

Kids.gov is organized into three audiences: Grades K-5, Grades 6-8, and Educators. Each audience tab is divided into educational subjects like Arts, Math, and History. Within each subject, the websites are grouped as either government sites (Federal, state, military) or other resources (commercial, non-profit, educational). The sites listed under the other resources category are maintained by other public and private organizations. When users click on these links, they are leaving Kids.gov and are subject to the privacy and security policies of the owners/sponsors of the outside websites.

Table of contents: 

Learn Stuff
Play Games
Watch Videos

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U.S. government

Year

2014

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Design Thinking for Educators Toolkit

This toolkit contains the process and methods of design along with the Designer’s Workbook, adapted specifically for the context of K-12 education. It offers new ways to be intentional and collaborative when designing, and empowers educators to create impactful solutions.

Free download of the toolkit.

Design Thinking is the confidence that everyone can be part of creating a more desirable future, and a process to take action when faced with a difficult challenge. That kind of optimism is well needed in education.

Classrooms and schools across the world are facing design challenges every single day, from teacher feedback systems to daily schedules. Wherever they fall on the spectrum of scale—the challenges educators are confronted with are real, complex, and varied. And as such, they require new perspectives, new tools, and new approaches. Design Thinking is one of them.

Table of contents: 

Contents
This toolkit is for you. 10
What is Design Thinking? 11
What can I use Design Thinking for? 12
What does Design Thinking look like in action? 13
The Design Process 14
If you only remember a few things… 16
0. Getting Started 18
1. Discovery 24
1-1 Understand the Challenge 26
1-2 Prepare Research 29
1-3 Gather Inspiration 33
2. Interpretation 38
2-1 Tell Stories 41
2-2 Search for meaning 43
2-3 Frame Opportunities 46
3. Ideation 48
3-1 Generate Ideas 50
3-2 Refine Ideas 54
4. Experimentation 56
4-1 Make Prototypes 58
4-2 Get Feedback 60
5. Evolution 66
5-1 Track Learnings 68
5-2 Move Forward 70
Appendix 75
Getting Started Worksheets 76

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Riverdale Country School , New York, USA IDEO, International Design Firm

Year

2012

Length

81 pages

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The Open Video Project

The purpose of the Open Video Project is to collect and make available a repository of digitized video content for the digital video, multimedia retrieval, digital library, and other research communities. Researchers can use the video to study a wide range of problems, such as tests of algorithms for automatic segmentation, summarization, and creation of surrogates that describe video content; the development of face recognition algorithms; or creating and evaluating interfaces that display result sets from multimedia queries. Because researchers attempting to solve similar problems will have access to the same video content, the repository is also intended to be used as a test collection that will enable systems to be compared, similar to the way the TREC conferences are used for text retrieval.

This repository is hosted as one of the first channels of the Internet 2 Distributed Storage Infrastructure Initiative, a project that supports distributed repository hosting for research and education in the Internet 2 community.
The Open Video Project began in 1998 with the development of a basic framework and the digitization of the initial content, about 195 video segments. Additional video was also contributed by the CMU Informedia Project, the Howard Hughes Medical Institute, and the Prelinger Archives. This first stage of this project also included entering metadata for each segment into a database, and creating this Web site to enable researchers to access the available video.
In the next stage of the project, the project continues to add video segments to the repository, expanding both the available formats (MPEG-1, MPEG-2, MPEG-4, and QuickTime) and genre characterics (student television, anthropological footage, technology demonstrations) of the video. As part of its work at UNC's Interaction Design Lab, it is also doing research on creating innovative interfaces to the video repository that enable users to more easily search, browse, preview, and evaluate the video in the collection.

Copyright Issues
The Open Video repository provides video clips from a variety of sources, especially various video programs obtained from U.S. government agencies such as the U.S. Records and Archives Administration and NASA. Although the government agency videos were produced with public funds and are freely available from the Archives, no copyright clearance has been obtained for audio or video elements in these productions. The project encourages researchers to use the data under fair use for research purposes. Those wishing to use these video clips in any commercial enterprise must bear the burden of obtaining copyright clearances.

Table of contents: 

Genre
• Documentary [494]
• Educational [1263]
• Ephemeral [2079]
• Historical [187]
• Lecture [33]
• Other [6]
• Public Service [17]
Duration
•Less than 1 minute [264]
•1 to 2 minutes [440]
•2 to 5 minutes [746]
•5 to 10 minutes [701]
•More than 10 minutes [1627]
Color
• In color [2105]
• In black & white [1974]
Sound
• With sound [3681]
• Silent [398]
Collections
• University of Maryland HCIL Open House Video Reports
• The Informedia Project at Carnegie Mellon University
• Internet Moving Images Archive
• 2001 TREC Video Retrieval Test Collection
• CHI Video Retrospective
• Digital Himalaya Project
• NASA K-16 Science Education Programs
• William R. Ferris Collection
• Miscellaneous
• Salton Lecture
• National Archives
• Edison Video
• The HHMI Holiday Lectures on Science
• Johns Hopkins U
• CSCW Video
• SIGGRAPH Video
• UIST Video
• UBICOMP Video
• Densho Video
• LABRI-ANR ICOS-HD
Special Collection Spotlight
CSCW Video
This collection contains 37 videos.
other special collections...

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The Open Video Project is sponsored by and developed at the Interaction Design Laboratory at the School of Information and Library Science, University of North Carolina Chapel Hill. The project is supervised by Dr. Gary Marchionini and Dr. Barbara M. Wildemuth and currently developed primarily by Dr. Gary Geisler and Yaxiao Song. People who used to be actively involved in the developing team include Rich Gruss, Meng Yang, Xiangming Mu, Anthony Hughes, Thomas Tolleson, and Curtis Webster. The initial framework for the repository was developed by Laura Slaughter as part of the Baltimore Learning Community Project at the University of Maryland and she collected and digitized much of the first stage of video content. Please contact the project if you have suggestions, questions, video to contribute, or would like more information about the project.

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Sponsors

MediaSite Echo360 Barco

Organisers