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How to webcast Trainer’s Manual

The Trainer’s manual was prepared in the frames of How to webcast – new media use in the efficient learning processes project, co-financed by the Lifelong Learning Programme – Leonardo da Vinci.

It provides preparation, promotion and valorisation of the on-line teaching methodology with the use of webcast software. These programmes allow one to conduct training with the use of presentations, video and sound (VOIP).

The Trainer’s manual exemplifies an extension of the practical knowledge contained in the methodology and it is designed to facilitate the work of trainers. The main aim is to support them in the organisational process of the webcast training and provide an efficiency in the use of all accessible tools.

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How to webcast – new media use in the efficient learning processes project

Year

2010

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21 pages

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Digital video in the classroom: Integrating theory and practice

Abstract: This article is intended to help teacher educators, classroom teachers, and administrators interested in educational technology acquire a firm theoretical as well as practical foundation upon which to introduce nonlinear digital video into their undergraduate or graduate instruction; discover a time-tested, step-by-step process for introducing creative hands-on videography projects into their respective teacher preparation programs or classrooms; and recognize why it is critically important for preservice and in-service teachers to establish a personal underlying pedagogical philosophy for infusing video technology into classroom instruction.

Table of contents: 

Lights Out!
The Context
Underlying Pedagogical Philosophy
Educational Videography: A Time-Tested Instructional Unit
Discussion
Acknowledgement
References
Appendix A - Video Project: Assessment Rubric
Appendix B - Practicing Basic Videographic Principles: Warm-Up Activity
Appendix C - Educational Videography: Questions to Consider
Appendix D - Video Project: Requirements and Parameters
Appendix F - Video Project: Pre-Production

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John Sweeder, La Salle University, USA

Year

2007

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ISSN 1528-5804

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22 pages

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Creative activity and its impact on student learning - issues of implementation

(Abstract) The use of filmmaking as a creative learning tool within the academic curriculum has been pioneered at the University of Sheffield. Filmmaking has been found to promote a lively, exciting and challenging environment in the classroom. It produces highly motivated students and makes learning fun by giving them a sense of empowerment and achievement. Perhaps more importantly, it allows students to tap into their creativity and imagination - abilities identified by many as the passport to a successful future. This paper covers a number of examples which describe the benefits to student learning; these include close engagement with their subject leading to insight and deeper understanding, as well as a range of transferable skills. This successful practice is looked at in relation to issues of assessment, evaluation and cost. Using a methodological approach that employs qualitative feedback interviews with students as research data, as well as referring to the literature, it presents a case for sustainable implementation.

Published in journal Innovations in Education and Teaching International, Volume 45, Issue 3 August 2008 , pages 281 - 288.

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Claire Allam, Learning and Teaching Services, University of Sheffield, Sheffield, UK

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2008

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DOI: 10.1080/14703290802176196

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7 pages

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¿ PRODUCCION O PRODUCCIONES AUDIOVISUALES EN EL TERRENOEDUCATIVO ?

This publication is about the production of audiovisual productions in the educational field.

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Julio Cabero Almenara

Year

1992

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ISSN: 02114-3216

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8 pages

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Video-Arbeit lohnt sich!

Article about using video in an academic secondary school with focus on economics.

System requirements: 
Acrobat Reader

Video in der schulischen Sprecherziehung

The writer mentions the objectives of speech pedagogy in school, points out the use of video as a means of teaching speech and introduces evaluation criteria for the assessment of the videos. Furthermore, possible problems are thematized.

Table of contents: 

Goals of speech pedagogy in schools

Basics of using video in speech pedagogy
• Speech-pedagogical evaluation criteria to analyze videos
• Body-lingustic interpretation possibilites

Problems in the use of video in speech-pedagogy
• Cognitive-emotional level of speech anxiety
• Physiologic level of speech anxiety
• Behaviorist level of speech anxiety

Ways to practice

System requirements: 
Adobe Reader

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Roland W. Wagner

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1993

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16 pages

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Learners as producers: Using project based learning to enhance meaningful learning through digital video production.

This paper discusses an initiative that utilised a combination of "Project based Learning" and a "Learning with Technology" approach. Project based learning emphasises group work and knowledge construction whereas learning with technology emphasises using technology as a tool to promote thinking. A Digital Video (DV) Camp project was organised at the Hong Kong Institute of Education with twenty teacher education students to explore how technology could enhance meaningful learning in a project based learning environment. The objective of the project was to investigate how students could learn with Digital Video technology through collaborative project based learning activities. The paper discusses how students utilised DV technology in small groups to produce two DV outputs - a one minute introduction of their group members and a three minute DV on a specific topic. Student feedback and evaluation was positive in relation to the approach and feedback was used to reorganise another DV camp in the subsequent year. Implications for the approach are discussed.

Table of contents: 

* Introduction
* Project based learning
* Learning with technology
* Digital video camp
* Learner as producer
* Design of DV Camp
* Learning environment
* Participants
* Meaningful activities utilised in the DV camp
* Outcomes of the DV Camp
* Evaluation
* Conclusion
* Acknowledgements
* References

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Vincent H.K. Hung, Mike Keppell and Morris S.Y. Jong, Centre for Integrating Technology in Education, Hong Kong Institute of Education

Year

2004

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9 pages

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Looking through Three ‘I’s: the Pedagogic Use of Streaming Video

"In this paper we introduce a way to analyse video use through what we have named the Three ‘I’s Framework – image, interactivity and integration. This conceptual framework seeks to provide a practical decision tool to help teaching staff and practitioners with the pedagogic design and development of video streaming resources for online learning. Our aim is to provide a way of understanding the role of video as it changes from a presentation tool to a focus for networked learning."

Although the pedagogic use of film and video has a long history, its widespread use has always been limited by production costs and delivery difficulties. In recent years costs of production have fallen and the web has emerged as a mainstream educational distribution medium. Video itself can be used in many ways: ‘talking head’, interviews, video diaries, video labs, simulations, instructional sequences, ‘fly on the wall’, video help etc. Through the browser, ‘streaming’ video sequences can be linked to slides, text conferencing, whiteboards, video conferencing, shared applications, online assessment and third party web sites. A major element of the JISC/DNER Click and Go Video project is to move beyond the current understanding of video as a purely presentational tool. The seamless combination of digital video with other tools offers an opportunity to experiment with video as a focus for networked learning. However there is an acute lack of pedagogic resources, research and evaluation on the use of video streaming for teaching and learning. The pedagogical challenge faced by teaching staff and practitioners is not only to choose the appropriate streaming technology but also to design meaningful learning events.

Table of contents: 

Abstract
Introduction
The Value of Video Streaming and the Three ‘I’s Framework
Towards a Decision Tool
Acknowledgments
References

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Clive Young, University of Manchester, UK Maria Asensio, Lancaster University, UK

Year

2002

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11 pages

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Videoconferencing Guidebook

This is a complete guidebook including technical and pedagogical tips for managing videconference sessions. A trouble shooting guide and glossary of terms are also included. This courseware is used during the videoconference training sessions offered by the university's IT Services.

Also see other videoconferencing resources: http://www.um.edu.mt/itservices/staff/facilities/videoconferencing/help

Video Modeling for Individuals with Autism: A Review of Model Types and Effects

Arizona State University Abstract Efficacy research on video modeling as an instructional approach for individuals with autism has been found to be a promising area for teachers and researchers. Over the last three decades the literature has shown successful use of video modeling for teaching a variety of social, academic, and functional skills. The purpose of this literature review is to describe one specific aspect of video modeling, namely, to examine video modeling studies from the perspective of the impact of the model. To this end studies have been categorized as models using adults, peers, self, point-of-view, and mixed model approaches. Descriptive summaries and analyses of outcomes are provided for each study. As a group, individuals with autism appear to have strengths processing visual stimuli (Bryan & Gast, 2000; Hodgdon, 1995) resulting in many instructional strategies comprised of a heavy emphasis on visual cues; for example, PECS, Social Stories, and individualized multimedia activity schedules (Bondy & Frost, 1994; Charlop-Christy, Carpenter, Le,...

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