lesson plans

Just Think

Flipping the Script is a project of Just Think, a media education nonprofit that has been working with youth and educators since 1995. Just Think teaches young people to understand, evaluate, and create media messages. We deliver vital programs that foster critical thinking and creative media production, believing that the independent voices of youth can powerfully impact local and global communities.

Table of contents: 

• Board
• History
• Mission
• Newsletter
• Partner
• Sponsored Projects
• Staff

• Donate
• Sponsors
• Volunteer

• After School
• Family Education
• International
• Media Ed Art & Lit
• Past Programs
• Peer Healrh
• Ignite your mind
• Youth Media
• Educators

• Alternative Media
• Going green
• Links to think
• Media Guides
• Quick Facts
• Teaching Tools
• Youth Resources

• Changing the world
• Flipping the script
• Health and media
• Hidden heroes
• Poetic License
• Senior Year

• Accessoires
• Publications

• Associate blog
• Education blog
• Founder blog
• Press Released
• YME blog
• Youth Media

System requirements: 
Adobe Reader


Jorum is the JISC-sponsored national online repository of learning materials for UK education and research developed and managed jointly by EDINA and Mimas, the two JISC national academic data centres.

System requirements: 
Available to teaching and support staff from signed up UK Further and Higher Education institutions.


The Clemi (centre for liaison between teaching and information media) is part of the French Ministry of Education. It was created in 1983 with the mission of "promoting especially by means of training activities, the multiple use of news media in teaching with the aim of encouraging a better understanding of the world by pupils while simultaneously developing critical understanding."

Table of contents: 

Se former
Semaine de la presse et des médias dans l’école
Dans les classes
Productions des eleves
Centre de documentation
Ressources et publications
International et recherche
Clemi TV
Sites des antennes régionales

Story of Stuff

Annie Leonard explains how "stuff" or waste affects our communities at home and abroad. "The Story of Stuff is a 20-minute, fast-paced, fact-filled look at the underside of our production and consumption patterns. The Story of Stuff exposes the connections between a huge number of environmental and social issues, and calls us together to create a more sustainable and just world." The video can be divided into chapters, explains concepts with simple examples and in a humorous way.

Digital Video in Education

This is a segment of Keith Lightbody's continously updated web site (http://www.zardec.net.au/keith/index.html) of which he says "This site is about helping everyday people use technology to do a quality job - quicker, easier, smarter! The focus is on achieving good solutions cost-effectively, calmly and simply. I aim to help the 80% of people who just want learning technology to be easy to use and reliable."

Table of contents: 

1. Quick Start
2. Curriculum Benefits
3. Recent Advances
4. Possible Uses
5. Buying Camcorders
6. Project Planning
7. Video Production
8. Video Output 9. Software Tips
10. Camcorder Tips
11. Hardware Tips
12. Glossary
13. Helpful Resources
14. Site Credits

Cable in the classroom

Cable in the Classroom is the U.S. cable industry’s education foundation. Its mission is to foster the use of cable content and technology to expand and enhance learning for children and youth nationwide.Cable in the Classroom advocates for the visionary, sensible and effective use of media in homes, schools, and communities.

Table of contents: 

• A Teacher’s Story
• How to get cable in your school
• Cable’s Educational TV programming and web resources
• Recording highlights monthly calendar
• Online Video
• eLECTIONS (interactive broadband game about running a political campaign)
• Windward (Interactive learning game about bearing the weather)
• Shakespeare (multimedia exploration of S.’s language and how his words have changed over the ages)
• Cable in the Classroom Magazine
• Threshold Magazine
• Media Smart
• Cable’s Leaders in Learning Awards
• Newsletters
• CIC Podcasts
• News
• Events
• FAQs

• Cable Resources for Learning
• Monthly Calendar of programming
• Windward
• Shakespeare
• Media Smart
• Cable’s Leaders in Learning Award
• Newsletters
• Cable in the Classroom Magazine
• CIC Podcasts
• News
• Events
• FAQs

Cable Resources for Learning
• On Cable TV & Web
• Recording Highlights
• Online Video
• Search TV Listings
• Learning with Cable
• Copyright & Recording
• Get Classroom Cable
• Newsletters
• Parent Tips
• Cable Company Locator
• Broadband Games
• DTV Transition


Media Smart
• Media Smart –Teachers
• Media Smart – Parents
• Digital Ethics
• Digital Safety
• Awards
• Media Smart Newsletter
• Learn More
• Point Smart. Click Safe.
• Polls & Surveys

System requirements: 
Adobe Reader


"ArtisanCam is a free interactive web site which introduces children (mainly 7-14 year old pupils) and their teachers to the world of contemporary visual art.

ArtisanCam provides an insight into the lives of contemporary artists. Using a mixture of video and interactive activities, we introduce children to the world of contemporary visual art before encouraging them to have a go themselves in fun and exciting ways.

The website is divided into the Artists Zone, which contains classroom-based activities and the Activity Zone, which is full of games and fun interactive activities, designed to encourage children to continue their learning at home.

ArtisanCam has been designed to help teachers deliver a creative curriculum and inspire young artists of the future. All of our activities support the national curriculum in specific areas at Key Stage 2 and 3." This web site also offers very detailed information for lesson plans such as targeted learning goals.

You can find an interview with the ArtisanCam originator and Content Director Keith Alexander as part of the MEDEA Showcase of ArtisanCam: http://www.medea-awards.com/artisancam.

Table of contents: 

- artists
- art form
- workshops
- activities
- teachers
- all teachers' notes
- cross curricula
- feedback and evaluation
- links
- notes / activities
- notes / artists
- teachers' views

Per artist teachers and children are given segmented videoclips with interesting themes such as:
- timelapse
- techniques
- classroom workshop
- gallery
- influences
- questions
- teachers

These segments show the process of making a work of art, the thoughts behind it, ...


LeMill calls itself a web community for finding, authoring and sharing learning resources: LeMill is a web community of (in 2008) 3178 teachers and other learning content creators. At the moment LeMill has 1468 reusable learning content resources, 300 descriptions of teaching and learning methods, and 480 descriptions of teaching and learning tools.

Table of contents: 

The site is divided in the categories Content, Methods, Tools, Community.

Media Literacy for Prevention, Critical Thinking, Self-Esteem

Dr. Peter DeBenedittis is dedicated to creating a cultural revolution around media.This website contains research, information and educational materials about how media literacy is used for science-based prevention and internet safety.

Table of contents: 

• Special reports
• Alcohol Toys
• PeterD’s Papers
• Links & Resources

Client Services
• Book a Speaker
• Meeting Planners’ Page
• Presentation samples
• Speaker’s Calendar
• PeterD
• Rate Sheet
• Client List
• Request Demo Tape

Venues & Topics
• Conferences & Keynotes
• Workshops & Training
• College LEctures
• Middle & High Schools
• Internet Safety & Cyberbullying
• Tobacco Prevention
• Underage & Binge Drinking
• Body Image & Eating Disorders
• Parenting
• Violence Prevention
• Nutrition & Obesity Prevention
• Self Esteem & Sexuality
• Social Norms

Educational Material



Help the cause

System requirements: 
Adobe Reader, Flash

Virtual workshop on creating a video for educational purposes

This virtual workshop reflects the real life (VideoAktiv) as much as possible but leaves room for flexible individual access to the content and supportive resources. Participants normally start with module 1 and finish with module 10. However there is always the possibility of moving from one module to another in a different order, where for example certain modules are familiar to the participants. All pages can be viewed at any time of the workshop.

Deze virtuele workshop weerspiegelt het echte leven (VideoAktiv) zo goed mogelijk maar laat ruimte voor een aangepaste individuele toegang tot de inhoud en de ondersteunende resources. Deelnemers starten normaalgezien met module 1 en sluiten af met module 10. Toch is er altijd de mogelijkheid om te van de ene naar de andere module over te stappen in een andere volgorde, wanneer bijvoorbeeld bepaalde modules herkenbaar zijn voor de deelnemers. Alle pagina's kunnen worden bekeken op elk ogenblik van de workshop.

Table of contents: 

The following modules are included

1. Intro – What are the relevant materials for producing an audio-visual production?
2. Streaming – What is this and how can we use this?
3. Recordings – How to prepare and how to start
4. Capture – How to capture the recordings into the editing programme?
5. Edit – How to edit the recorded material?
6. Publish – How to publish a movie?
7. Exercises – Some exercises to put the theory into practice.
8. Showtime – Useful examples and templates.
9. Project plans – Examples for some courses with video materials about different topics.
10. Sources







ATiT, VideoAktiv Project




10 modules


Sponsors and Exhibitors

MediaSite Echo360 Kaltura